// The following ifdef block is the standard way of creating macros which make exporting 
// from a DLL simpler. All files within this DLL are compiled with the COMPILER_EXPORTS
// symbol defined on the command line. this symbol should not be defined on any project
// that uses this DLL. This way any other project whose source files include this file see 
// COMPILER_API functions as being imported from a DLL, whereas this DLL sees symbols
// defined with this macro as being exported.
#ifdef COMPILER_EXPORTS
#define COMPILER_API __declspec(dllexport)
#else
#define COMPILER_API __declspec(dllimport)
#endif

// This class is exported from the COMPILER.dll
class COMPILER_API CCOMPILER {
public:
	CCOMPILER(void);
	// TODO: add your methods here.
};

extern COMPILER_API int nCOMPILER;

COMPILER_API int fnCOMPILER(void);

const static CString batCompileLinkPath = L"/c %ASMPATH%CompileLink.bat ";
const static CString batCompilePath = L"/c %ASMPATH%Compile.bat ";
const static CString batLinkPath = L"/c %ASMPATH%Link.bat ";

